Thursday, January 29, 2009

New strategy for Lamia No. 13 ? o_O

Quite unexpectedly, Pasifika discovered a new successful strategy for beating the assault mission lamia No. 13. :o
It bears some similarities to the debated 'logging out' strategy, but involves unexpected and involuntary disconnects at very unopportunate moments instead. >_>

It goes like this:

Take 3 good dispellers (one of them Lina) and a non-dispelling white mage (named Pasifika).
This has been done before, with varying results, including but not limited to one or more deaths, but this time it went a bit differently - and it worked. :O

After the dispellers work their magic (literally), dispelling in perfect unison for a while, one of them should disconnect. Others continue, wondering what happened and hoping she'll be back soon.

The slight problems with having 3 fallen ones and only 2 dispellers leads to the fallen ones taking some extra damage while fighting each other or attacking the adventurers, but the white mage should be able to take care of it at that point.

A moment later, one more dispeller disconnects, leaving only Pasifika and Lina (this detail may be very important! D: ) and setting Lamia and the fallen ones after the poor white mage, who should have accumulated a lot of hate by healing everyone. Surprised and distraught, the white mage runs around the place until she finally finds herself cornered - and discovers that only the fallen imperial wizard is still after her, hitting her with his staff. He can't even hit very hard... -_-;

The white mage now returns to the dispeller, bringing the errant wizard with her, and the dipeller who disconnected last comes back.

The fallen ones are in a bad shape by now, and the white mage has her hands full curing them. Her heart bleeding for failing her sacred duties, she has to let one of the fallen ones die, leaving a more suitable number for the remaining dispellers. ;_;

The remaining two fallen ones should finish the unlucky Lamia off around the 1 minute warning, and if you run fast, you can clear this assault with whopping 20 seconds or so to spare. (Just ignore the chest.)

Excitement!

4 comments:

Dibble said...

So, how did we suck so bad when Mustrum came? Could he have been playing GTAIV and not paying attention? {Hmmm}

Sefie said...

omg lol, with 1 minute warning?! D: Back in the days, a trio of RDMs (who all, btw, did BOTH the dispelling AND the healing, and of course the backup dispelling if there was someone not so top-class RDM who apparently can sometimes get their dispels resisted...) cleared this in 15 mins, tops.

And may I add that the road to the Lamia was uphill both ways!! x)

FormorNtfc said...

Haha, I like this strat! Why do things easy when you can do them the hard way aye!!

Anonymous said...

Well we didnt have Pasifika healing and then kiting that (mpoutstaffwaving)wizard out of dipsell-range when we had Mustrum, and I was level or two lower too I think.
Will do better next time when, I wont be so suprised(omgohnowhathappeningcrypanic) when people die or disconnet ;)

Anonymous Lina